Monday, 18 November 2013

Session 3 (or was it 2?) - 16.11.2013

Howdy. We had quite a good session last Saturday I must admit. Questions were asked, bugs were squashed (not real bugs, just program problems), and I think that everyone involved enjoyed it.
What we didi this time was a very nice game called "The bat cave", initially developed by Steve O'Neil. Original document can be found at www.oneil.com.au/pc/scratch/Scratch-Lesson-2.pdf‎, please have a look if you did not finish your game on Saturday - we might need it soon.
As a reminder, we covered the following things:
  1. moving a sprite using a keyboard in different ways (changes to x and y and rotate and move)
  2. moving a sprite towards a mouse pointer
  3. doing the same action over and over again - loops
  4. checking if something happened - conditions
  5. detecting collisions - with colour and another object
  6. using variabled to maintain a counter of lives
  7. simple animation using two costumes
If you are not sure about any of the above, ask at the start of the next session, and we will try to help you.

Veterans, as we call them, were working on a Super Mario like game, and they got basic jumping physics implemented, so things should go very quickly in the next session - I can't wait to see the finished game :)

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